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While it is true she is more resilient to conventional damage than an ordinary human, Ahri cannot be stabbed or shot without taking any severe injury. She has exhibited a slightly increased tolerance for blunt-force trauma (being struck with a fist, tossed against a wall, and etc.) but can still be rendered unconscious with a clean blow to her head, for example. All in all, this ability affords Ahri the power to move at high speeds without suffering any serious repercussions.
Ahri possesses a keen sense of hearing, smell, sight, taste, and even the ability to "detect" others in her presence. She is able to pick up on a scent long ago left behind by others and can hone in on ambient sounds or noises up to several blocks away. Under the cover of night, the nine-tailed fox is able to see with little trouble (but can still be blinded by absolute darkness). In nature, Ahri is able to see through the shadows without any trouble.
Through the act of kissing (or any physical contact with the intention of executing this power, though a kiss is the most preferred method by Ahri), the Vastayan is able to seduce any heterosexual male or homosexual woman. The magic of her kiss or touch lasts the longer they are in contact for up to an hour at the longest. Those with unnaturally strong willpower (or other mental powers) may not suffer the same level of effect from this ability (if at all). While under her spell, Ahri can convince her victim to divulge any secret or commit any act (player permission required). Although there is no finite limit to exactly how many times a day this power can be used, using it consumes a lot of her spiritual essence, leaving her completely vulnerable. As such, even the Vastayan is unable to use this gift too often.
Ahri is able to manifest spiritual and magical energies in physical form that serve as her "weapons". She has christened this ethereal manifestation of her abilities as "Foxfire". These projections burn far hotter than natural fire and are easily able to seer through even steel. Furthermore these ethereal flames not only burn hotter and much brighter, but also stay alit indefinitely until Ahri chooses to extinguish them (or they are put out with another power or ability). The trajectory of these fiery projectiles are razor-sharp and precise; the main point of control emanating from her nine magical tails (so it goes for without saying that they can become quite "animated" when she is flinging her Foxfire). Injury to these appendages, as a result, can and will affect her control over this ability. Due to the nature of how this power is controlled, Ahri is capable of using it to jettison her through the air over small distances.
Unfortunately this does not come without a cost: over use of this power can rapidly exhaust Ahri and leave her slower, sluggish, and unable to completely defend herself in a more dangerous situation so she seldom relies on this as her first measure of combat.
The first memory she had when stirring in the snowy woods of northern Ionia was solitude. She knew no details of the family that abandoned her, and she made do with a pack of ice foxes that quickly took in Ahri. Unlike the other creatures in her circle, however, she had always felt unusual ties to the otherworldly energies surrounding her. She had learned, on instinct, to draw power from the magic and mystical energies around her; using her hidden ability to hone her reflexes. The intelligent fox fully understood the gaping differences that set her aside from her pack. Seemingly conscious of the idea that the fur she was born into was ill-fit for her, the cunning fox had longed to one day become human – a dream that seemed forever away.
Until her first encounter with humans.
My, what interesting creatures!
The opportunity came to her when a troop of foreign soldiers set up camp near her den. Weary and hurt from battle, one of the men slowly succumbing to his injuries attracted the fox's attention. On pure instinct, Ahri gorged upon the essence she saw escaping his body. His life force poured into her – a profoundly intoxicating feeling that captivated the fox. As she drunk in his spirit, the Vastayan soon learned she had changed form – she had assumed a humanoid guise. However, while she appeared human, Ahri understood that the transformation was still far from complete.
So began her hunt to devour more human essence.
Is this my ultimate fate?
It was almost animalistic by nature – her lustful desire for the life force that transformed her into human form grew insatiably. Not once had she questioned the sensation that had almost been second-nature to her since her time back in northern Ionia.
As time passed by, the cunning nine-tailed fox had adapted herself to human customs and learned to use her unequivocal beauty to attract unsuspecting men and women. Under her charm, she was able to consume their life essences which brought her closer to her dream of becoming fully human. However, while she continued to feed her hunger for human essences, a new and unfamiliar feeling slowly crept into her heart: regret.
What are these unsightly visions and apparitions?
This foreign sensation was tremendously unsettling; it was nothing Ahri had ever been faced with in the past. At first they came in muddled visions – brief, instantaneous images that she initially chalked up to some meager side effect of consuming the very essences she knew brought her closer to her dream. As time went on, however, the Vulpus inevitably learned that the haunting delusions were, in fact, the last memories of her devoured victims before they perished – either at the hands of the nine-tailed fox or any alternate cause.
At the beginning, Ahri brushed any cautionary thought away about her blurry daydreams. She believed it was something she could manage or circumvent by some other means. After all, her longing to become fully human seemed to outweigh all else – it would not be until much later that the astute Vastayan did imagine otherwise.
Countless souls later, though she believed she might was finally at the doorstep to her ambition, she did not – could not – see or feel any end in sight. The next several decades seemed to pass her by with little rhythm or rhyme; with every additional essence collected, the nature spirit felt shockingly emptier until it dawned on her that she would not – could not – overcome the pangs of her evolving morality and succumbed to the unsuspecting human emotion.
Tormented by the errors of her ways, Ahri withdrew to her earliest home in Ionia. She isolated herself in hopes that she would be able to control her insatiable urges.
And it was difficult to say the very least because it wasn't merely an urge or a whimsical desire.
It was her dream – it was her essence.
I am who I am...
Ahri emerged from hiding many years later. As the seasons changed and her appetite for human life force grew, the reformed fox had set out with a new agenda: instead of drinking every last ounce of life from her victims while under her soothing charm, the cunning creature consciously elected to consume the bare minimum. The intoxicating feeling certainly did not come along with the meal but it allowed Ahri to resist the aggressive hankering for human lifeblood. In turn, the wildly vivid visions she would have did also relaxed. No longer did they haunt her sleep and last into her waking hours.
At last she was content... for now.
With her spirit renewed, the Vastayan returned to civilization. She found that with a tempered will it was easier to combat the desire to devour. That being said, Ahri seldom surrendered the opportunity (when it presented itself) to seduce a man (or woman) with her inrresistible charm and bewitchery. This allowed her to pursue her dream but at a far slower pace. Slowly, that painful passion to achieve a fully human form bubbled back to the surface of her heart.
It was then that she was approached by a stranger in odd clothes.
The Institute of War, you say?
Given her natural inclination towards the arcane arts, it was no surprise that the nine-tailed spirit had heard of the Institute of War: home to the most omnipotent of sorcerers in all of Runeterra. With only a single chance bequeathed to her by the hooded man to seek out her ambition without further harm to another soul, she had to seize it.
Since arriving in Elysion, the nine-tailed spirit has since lost the means she believed to be the only one to complete her transformation into a true human being. This unfortunately means that she must find one way or another to consume her bare minimum to sate her hankering for human essence but has recently picked up a knack for stealing anything that draws her attention. It has little to do with right and wrong – merely another way to help surfeit her powerful lust for life essence.
Given her youthful spirit, it is not difficult to believe that Ahri has an inclination towards seeking out a pack or troop to call her own. Call it her animalistic nature but loneliness is an alien feeling to her; one that she wanted to keep at a distance for as long as she could manage, if she could manage it. After spending so long tucked away in the confines of a remote cave in northern Ionia, reclusiveness was not another personality trait the nine-tailed vixen retained coming out of her shelter.
That being said, Ahri does not necessarily jive well with folks from all walks of life: particularly the ones that like to keep her under restraint – those that like to exercise control over the free spirit rarely find themselves in the same circle of friends as the archaic spellcaster. Furthermore, if she senses that somebody around her will more than likely betray her, she closes up and will rarely let down her guard until that confidence is re-assembled again.
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ahri + name
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your shipping stuff goes here~
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<a href="http://heartsigh.net/index.php?showtopic=3161!">click here to reply to my shipper</a>
so first off is pretty simple. we just need your account profile and app to have the same usergroup. currently, your account says you want ahri in zephyr, but your app says you want her in halcyon, so making sure they match will help to clear up confusion!
onto the application itself. generally, we like to see the app portion be at least around 1k words to really get a good feel for the character, what they've been through, and who they are. currently, your app reads very much like a wiki entry, and the wording you used is incredibly similar to the biographical sections on both the official LoL page about ahri and on her LoL wiki page. with the app section, we would like to see more of an exploration on the character rather than just a summary of their history. we don't want to just know what your character did, we also want to know how did she feel about it, why did she do it, and how has she grown and changed throughout her life? right now you've done a lot of telling us who she is, but we would love to see you showing us more of her personality, her morals, her beliefs, etc.! don't be afraid to sprinkle in headcanon either!
additionally, we feel that there should be more added to the shipper portion of your app. what you have right now is a good start, but the shipper is really what players are going to look at to get a good feel for your character. we'd love for you to really flesh out all those sections in the shipper, particularly when it comes to the summary. what kinds of people is she most likely to mesh well with? what kinds of people is she not going to get along with at all? what sorts of personality traits does she have? we want to see you dig into what makes ahri tick and how she reacts to others, so don't be afraid to really expand on those sections!
once you've done all that, bump this so we can check out your app again!
again, some of the lines in your app are extremely similar to both the wiki and official LoL website biographies. specifically, the line in your app "Unlike the others, however, she had always felt a strange connection to the magical world around her." is very close to the official bio's line (the bio here) that says "Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her", as well as your line "As time passed her by, the cunning nine-tailed fox had learned to adapt herself to human customs and used her profound beauty to attract unsuspecting men" is nearly identical to the bio's "A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men."
regarding the similarity to the wiki, the line in your app that is "Instinctively, Ahri devoured the essence she could see escaping his body." is close to the wiki's biography that says "She instinctively devoured the essence leaving his body," (the wiki post found under the biography tab here). lines that are incredibly similar to both the wiki bio and the official bio are found throughout your app, which raises a few concerns.
there's nothing wrong with using wikis and official websites as resources to help you remember what's going on regarding a character's story, what their personality is like, their abilities, and things along those lines, but having such close wording to those resources could easily be considered plagiarism. to avoid that, we just want you to double-check through your app and tweak it to make sure that your app is distinctly your own words and not heavily based on the aforementioned sources.